Websockets
Websockets are a way of connecting a client and a server without the request response nature of HTTP.
Routes¶
To create a websocket in Crow, you need a websocket route.
A websocket route differs from a normal route quite a bit. It uses a slightly altered CROW_WEBSOCKET_ROUTE(app, "/url")
macro, which is then followed by a series of methods (with handlers inside) for each event. These are (sorted by order of execution):
onaccept([&](const crow::request& req, void** userdata){handler code goes here})
onopen([&](crow::websocket::connection& conn){handler code goes here})
onmessage([&](crow::websocket::connection& conn, const std::string& message, bool is_binary){handler code goes here})
onerror([&](crow::websocket::connection& conn, const std::string& error_message){handler code goes here})
onclose([&](crow::websocket::connection& conn, const std::string& reason, uint16_t with_status_code ){handler code goes here})
Note
onaccept
must return a boolean. In case false
is returned, the connection is shut down, deleted, and no further communication is done.
Warning
By default, Crow allows clients to send unmasked websocket messages. This is useful for debugging, but goes against the protocol specifications. Production Crow applications should enforce the protocol by adding #define CROW_ENFORCE_WS_SPEC
to their source code.
These event methods and their handlers can be chained. The full route should look similar to this:
CROW_WEBSOCKET_ROUTE(app, "/ws")
.onopen([&](crow::websocket::connection& conn){
do_something();
})
.onclose([&](crow::websocket::connection& conn, const std::string& reason, uint16_t){
do_something();
})
.onmessage([&](crow::websocket::connection& /*conn*/, const std::string& data, bool is_binary){
if (is_binary)
do_something(data);
else
do_something_else(data);
});
Maximum payload size¶
The maximum payload size that a connection accepts can be adjusted either globally by using app.websocket_max_payload(<value in bytes>)
or per route by using CROW_WEBSOCKET_ROUTE(app, "/url").max_payload(<value in bytes>)
. In case a message was sent that exceeded the limit. The connection would be shut down and onerror
would be triggered.
Note
By default, this limit is disabled. To disable the global setting in specific routes, you only need to call CROW_WEBSOCKET_ROUTE(app, "/url").max_payload(UINT64_MAX)
.
Subprotocols¶
Specifies the possible subprotocols that are available for the client. If specified, the first match with the client's requested subprotocols will be returned in the "Sec-WebSocket-Protocol" header of the handshake response. Otherwise, the connection will be closed. If no subprotocol are specified on both the client and the server side, the connection process will continue normally. It can be specified by using CROW_WEBSOCKET_ROUTE(app, "/url").subprotocols(<values>)
.
For more info about websocket routes go here.
For more info about websocket connections go here.